Futurism

Our Gothic Future

The other day, after watching Crimson Peak for the first time, I woke up with a fully-fleshed idea for a Gothic horror story about experience design. And while the story would take place in the past, it would really be about the future. Why? Because the future itself is Gothic.

Futurism, Good news, everybody!, News you can use, These fragments I have shored against my ruins

New fiction!

Due to a quirk of deadlines and contracts, I have four new pieces of fiction out this month. Here they are: “A Stopped Clock” in The Atlantic Council’s War Stories from the Future. This is about smart cities and the future of urban warfare, as narrated by a middle-aged street vendor in Korea with an unspoken crush on her co-worker.…

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Futurism

The Jeeps Look Up: on driverless vs. drones

I don’t drive. I hate driving. In high school, my driving instructor waited until I was trying to make a left turn in an intersection to start screaming “You’re trying to kill us!” Then I pulled over to the side of the road and said: “You will never speak to me that way ever again,” and quit the class. (What…

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Immigration is an information design problem.

While writing this column for the Ottawa Citizen on proposed changes to Canada’s immigration policy, an idea occurred to me that had taken years to crystallize. It emerged, strange but sharp, like a thorn buried under the skin that slowly eases free of the body’s confines. Immigration is an information design problem.

Futurism

What can serial killers tell us about artificial intelligence?

I first wondered this while watching the second series of The Fall, a challenging and unapolegetically feminist take on the now-standard serial killer drama. In it, a handsome and fit man by the name of Paul Spector routinely stalks and murders women — in between making appointments as a certified bereavement counselor, going on date nights with his wife, and…

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